TSTEEL//DROPDEVELOPMENT LOG
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RELEASEPVEINTERFACE

Release 0.10.0: choose the operation, then the tank

A cleaner two-step command flow and the first six-mission PvE campaign give every battle a clearer purpose.

Two decisions, two screens

The old command screen asked the player to understand the mode, team size, tank class and mission at once. The new flow separates those decisions. First choose an operation; then prepare a vehicle for it.

Operation cards use battlefield imagery and concise descriptions. Tank cards compare durability, mobility, firepower, vision and turning behavior before deployment.

PvE campaign

The campaign now has six missions that teach and remix the core combat systems instead of repeating one arena.

  • First Contact — destroy an enemy patrol
  • Breach Line — use high-explosive shells to open a route
  • Convoy Hunt — intercept moving targets
  • Last Stand — survive a timed assault
  • Artifact Vault — build a combat synergy
  • Steel Warden — defeat the sector boss