TSTEEL//DROPDEVELOPMENT LOG
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RELEASEMISSIONSLEVEL DESIGN

Release 0.13.7: six missions, six tactical problems

The campaign leaves the open arena behind with corridors, depots, defense lines, an ace hunt and a shielded boss.

Hand-built objectives

Perimeter patrol, Brick Maze, Silent Depot, Last Line, Ace Hunt and Iron Commander each use a dedicated layout and win condition.

  • Destroy patrols
  • Navigate narrow destructible routes
  • Sabotage three depots
  • Protect headquarters for 90 seconds
  • Hunt an armored ace
  • Disable generators before attacking the commander