Release 0.13.7: six missions, six tactical problems
The campaign leaves the open arena behind with corridors, depots, defense lines, an ace hunt and a shielded boss.
Hand-built objectives
Perimeter patrol, Brick Maze, Silent Depot, Last Line, Ace Hunt and Iron Commander each use a dedicated layout and win condition.
- Destroy patrols
- Navigate narrow destructible routes
- Sabotage three depots
- Protect headquarters for 90 seconds
- Hunt an armored ace
- Disable generators before attacking the commander