TSTEEL//DROPDEVELOPMENT LOG
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RELEASEARMORCOMBAT

Release 0.13.8: every angle matters

Front, side and rear armor now create flanking decisions, while high-explosive side hits damage tracks.

Position before firing

Heavy frontal armor now absorbs the most damage, side armor is vulnerable and rear shots are the most punishing. HE striking the side can damage tracks and temporarily cut mobility without turning the tank into rubber.