Release 0.15.1: walls fall one section at a time
High-explosive shells now open local breaches, throw physical debris and leave terrain that slows every tank crossing it.
Make a breach, not an empty map
Brick walls are now assembled from independent structural sections. An HE impact destroys the section it actually hits, applies reduced blast damage to its neighbors and leaves the rest of the wall standing. The opening becomes a real route for tanks, shells and line of sight.
- Localized HE blast falloff
- Persistent rubble piles
- 22% mobility penalty while crossing debris
- Shared server-authoritative behavior in Solo, CO-OP and PvP
- Steel barriers remain resistant to high explosive damage