TSTEEL//DROPDEVELOPMENT LOG
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RELEASEMULTIPLAYERPLATOONS

Release 0.19.0: roll out together

Platoons let two or three commanders assemble once, choose their vehicles and enter CO-OP or team PvP on the same side.

Your squad stays together

A commander can now create a persistent platoon, share its six-character code or invitation link and prepare the next operation without rebuilding the group. Every member chooses a light, medium or heavy tank and confirms readiness before the leader enters matchmaking.

  • Two or three commanders per platoon
  • Shared invitation code and direct link
  • Visible leader, roster, selected tanks and readiness
  • Leader transfer when the commander leaves
  • Reassemble the same platoon after a battle

One formation, one side

The match server treats the platoon as one indivisible formation. It can wait beside other players, fill remaining positions with trained opponents when necessary and still guarantees that every platoon member deploys on the same team.

  • CO-OP story contracts
  • Deathmatch 2×2, 3×3 and 4×4
  • Assault 3×3
  • Bot fill waits for every human platoon member
  • Last Survivor remains a true solo free-for-all

Built for repeated battles

The platoon room lives on the multiplayer service instead of one browser tab. Configuration, readiness and matchmaking assignments stay synchronized for every member, and the leader can return the formation to the lobby for another deployment.